News & tutorials

The RPGJS blog

Updates, tutorials and behind-the-scenes on building RPGs and MMORPGs with RPGJS Studio and the open-source engine.

Stretch Element Set and Light Spots
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Sam

Stretch Element Set and Light Spots

The new product version introduces Stretch Element Set: resize-ready elements with drawing rules, hitbox and light spot setup, and direct placement in the map editor.

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rpgjs map-editor tileset
Map Transitions: Building Connected Worlds in RPGJS
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Sam

Map Transitions: Building Connected Worlds in RPGJS

We're thrilled to announce the long-awaited map transition feature in RPGJS! This fundamental addition allows you to create complete games with multiple connected maps, opening up endless possibilities for world-building and storytelling.

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rpgjs map world